Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | CO-01vsMV-01 | 53–47 | ▷ |
| Operation victory | CN-01vsMU-01 | 70–30 | ▷ |
| Draw | CM-01vsMT-01 | 50–50 | ▷ |
| Operation victory | CL-01vsMR-01 | 21–79 | ▷ |
| Operation victory | CI-01vsMN-01 | 43–57 | ▷ |
| Operation victory | CH-01vsMM-01 | 48–52 | ▷ |
| Operation victory | CG-01vsML-01 | 14–86 | ▷ |
| Operation victory | CF-01vsMK-01 | 93–7 | ▷ |
| Operation victory | CD-01vsMH-01 | 0–100 | ▷ |
| Operation victory | CA-01vsMG-01 | 42–58 | ▷ |