How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
CI-01 opening allocation: force 50 / logistics 25 / intel 25MN-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:32CI-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.5:0.2
- 0:38MN-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.8:0.2
- 0:57MN-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:0.9
- 1:00MN-01the flank hypothesis after 12 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.0:1.0
- 1:05CI-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.1
- 1:16MN-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.2
- 1:22CI-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.2
- 1:30CI-01the flank hypothesis after 3 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.0:1.3
- 1:30MN-01the flank hypothesis after 10 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.0:1.3
- 1:31MN-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.3
- 1:34MN-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.3
- 1:38CI-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.1:1.3
- 1:38CI-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.1:1.3
- 1:39MN-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.1:1.3
- 1:49MN-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.3:1.3
- 1:52CI-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.3:1.3
- 1:52CI-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.3:1.3
- 2:00CI-01the safe route hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.6:1.3
- 2:08CI-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.9:1.3
- 2:08CI-01Severed 3 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.+0.61.9:1.3
- 2:08MN-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.9:1.3
- 2:25MN-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.+1.02.8:2.5
- 2:25CI-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.8:2.5
- 2:25CI-01Severed 1 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing2.8:2.5
- 2:30MN-01MN-01 wins on the operation objectiveTime expired; the accumulated score decides it.2.8:3.7