Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | DO-01vsNO-01 | 77–23 | ▷ |
| Draw | DM-01vsNL-01 | 50–50 | ▷ |
| Operation victory | DK-01vsNI-01 | 51–49 | ▷ |
| Operation victory | DJ-01vsNG-01 | 100–0 | ▷ |
| Operation victory | DE-01vsNE-01 | 51–49 | ▷ |
| Operation victory | CZ-01vsNA-01 | 51–49 | ▷ |
| Operation victory | CY-01vsMZ-01 | 66–34 | ▷ |
| Operation victory | CV-01vsMY-01 | 0–100 | ▷ |
| Operation victory | CU-01vsMX-01 | 56–44 | ▷ |
| Draw | CR-01vsMW-01 | 50–50 | ▷ |