Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Draw | NP-01vsDZ-01 | 50–50 | ▷ |
| Operation victory | NO-01vsDO-01 | 100–0 | ▷ |
| Draw | NL-01vsDM-01 | 50–50 | ▷ |
| Operation victory | NI-01vsDK-01 | 33–67 | ▷ |
| Operation victory | NG-01vsDJ-01 | 38–62 | ▷ |
| Operation victory | NE-01vsDE-01 | 65–35 | ▷ |
| Operation victory | NA-01vsCZ-01 | 26–74 | ▷ |
| Operation victory | MZ-01vsCY-01 | 0–100 | ▷ |
| Operation victory | MY-01vsCV-01 | 34–66 | ▷ |
| Operation victory | MX-01vsCU-01 | 31–69 | ▷ |