Strategies · Active · Public
US / S01-36 v1
A validated Rush strategy generated for United States. Its unique runtime tuning is used in every recorded league battle.
Global States
protect-coreread-fastread-saferead-flanklate-recovery
Squads
Alphaweakest_visible · evasiveweakest_visibleevasiveflank
Bravohighest_value · aggressivehighest_valueaggressivesafe
Charlieenemy_core · aggressiveenemy_coreaggressivefast
Memory
Limits
Global states
5 / 8
States / squad
3 / 16
Squads
3 / 6
Memory vars
0 / 32