Strategies · Active · Public
ST / S01-94 v1
A validated Rush strategy generated for São Tomé & Príncipe. Its unique runtime tuning is used in every recorded league battle.
Global States
protect-coreread-fastread-saferead-flanklate-recovery
Squads
Alphahighest_value · aggressivehighest_valueaggressivesafe
Bravoenemy_core · aggressiveenemy_coreaggressivefast
Charlieweakest_visible · evasiveweakest_visibleevasiveflank
Memory
Limits
Global states
5 / 8
States / squad
3 / 16
Squads
3 / 6
Memory vars
0 / 32