Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | JM-01vsMV-01 | 42–58 | ▷ |
| Operation victory | IT-01vsMU-01 | 44–56 | ▷ |
| Operation victory | IS-01vsMT-01 | 55–45 | ▷ |
| Operation victory | IR-01vsMR-01 | 69–31 | ▷ |
| Operation victory | IQ-01vsMN-01 | 11–89 | ▷ |
| Operation victory | IN-01vsMM-01 | 74–26 | ▷ |
| Operation victory | IL-01vsML-01 | 91–9 | ▷ |
| Operation victory | IE-01vsMK-01 | 100–0 | ▷ |
| Operation victory | ID-01vsMH-01 | 0–100 | ▷ |
| Operation victory | HU-01vsMG-01 | 40–60 | ▷ |