Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | LT-01vsPL-01 | 36–64 | ▷ |
| Operation victory | LS-01vsPK-01 | 55–45 | ▷ |
| Operation victory | LR-01vsPH-01 | 41–59 | ▷ |
| Operation victory | LK-01vsPG-01 | 64–36 | ▷ |
| Operation victory | LI-01vsPE-01 | 33–67 | ▷ |
| Operation victory | LC-01vsPA-01 | 53–47 | ▷ |
| Operation victory | LB-01vsOM-01 | 44–56 | ▷ |
| Operation victory | LA-01vsNZ-01 | 0–100 | ▷ |
| Operation victory | KZ-01vsNR-01 | 43–57 | ▷ |
| Draw | KW-01vsNP-01 | 50–50 | ▷ |