Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | DK-01vsZM-01 | 51–49 | ▷ |
| Draw | DJ-01vsZA-01 | 50–50 | ▷ |
| Operation victory | DE-01vsYE-01 | 62–38 | ▷ |
| Operation victory | CZ-01vsWS-01 | 51–49 | ▷ |
| Operation victory | CY-01vsVU-01 | 76–24 | ▷ |
| Operation victory | CV-01vsVN-01 | 30–70 | ▷ |
| Operation victory | CU-01vsVE-01 | 61–39 | ▷ |
| Operation victory | CR-01vsVC-01 | 52–48 | ▷ |
| Operation victory | CO-01vsVA-01 | 100–0 | ▷ |
| Operation victory | CN-01vsUZ-01 | 47–53 | ▷ |