Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | KR-01vsNO-01 | 45–55 | ▷ |
| Operation victory | KP-01vsNL-01 | 16–84 | ▷ |
| Operation victory | KN-01vsNI-01 | 100–0 | ▷ |
| Operation victory | KM-01vsNG-01 | 41–59 | ▷ |
| Operation victory | KI-01vsNE-01 | 0–100 | ▷ |
| Operation victory | KH-01vsNA-01 | 64–36 | ▷ |
| Operation victory | KG-01vsMZ-01 | 64–36 | ▷ |
| Operation victory | KE-01vsMY-01 | 74–26 | ▷ |
| Operation victory | JP-01vsMX-01 | 73–27 | ▷ |
| Operation victory | JO-01vsMW-01 | 40–60 | ▷ |