Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | KZ-01vsDZ-01 | 57–43 | ▷ |
| Operation victory | KW-01vsDO-01 | 26–74 | ▷ |
| Operation victory | KR-01vsDM-01 | 57–43 | ▷ |
| Operation victory | KP-01vsDK-01 | 32–68 | ▷ |
| Operation victory | KN-01vsDJ-01 | 58–42 | ▷ |
| Operation victory | KM-01vsDE-01 | 40–60 | ▷ |
| Operation victory | KI-01vsCZ-01 | 36–64 | ▷ |
| Operation victory | KH-01vsCY-01 | 54–46 | ▷ |
| Operation victory | KG-01vsCV-01 | 41–59 | ▷ |
| Operation victory | KE-01vsCU-01 | 59–41 | ▷ |