Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | BO-01vsOM-01 | 44–56 | ▷ |
| Operation victory | BN-01vsNZ-01 | 43–57 | ▷ |
| Operation victory | BJ-01vsNR-01 | 57–43 | ▷ |
| Operation victory | BI-01vsNP-01 | 55–45 | ▷ |
| Operation victory | BH-01vsNO-01 | 54–46 | ▷ |
| Operation victory | BG-01vsNL-01 | 64–36 | ▷ |
| Operation victory | BF-01vsNI-01 | 34–66 | ▷ |
| Operation victory | BE-01vsNG-01 | 52–48 | ▷ |
| Operation victory | BD-01vsNE-01 | 57–43 | ▷ |
| Operation victory | BB-01vsNA-01 | 45–55 | ▷ |