Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | CY-01vsSE-01 | 100–0 | ▷ |
| Operation victory | CV-01vsSD-01 | 63–37 | ▷ |
| Operation victory | CU-01vsSC-01 | 39–61 | ▷ |
| Operation victory | CR-01vsSB-01 | 56–44 | ▷ |
| Operation victory | CO-01vsSA-01 | 54–46 | ▷ |
| Operation victory | CN-01vsRW-01 | 45–55 | ▷ |
| Operation victory | CM-01vsRU-01 | 47–53 | ▷ |
| Operation victory | CL-01vsRS-01 | 36–64 | ▷ |
| Operation victory | CI-01vsRO-01 | 53–47 | ▷ |
| Operation victory | CH-01vsQA-01 | 41–59 | ▷ |