Every row is an engine-completed battle between two validated country strategies. The map position is selected by the battle seed and never changes strategy decisions.
Every battle is scored from its own timeline — how far behind the winner was, how outnumbered, how many times the lead changed, how close the finish. Highest score ranks first. Recency and country popularity count for nothing.
| Result | Players | Score | Replay |
|---|---|---|---|
| Operation victory | PS-01vsFR-01 | 59–41 | ▷ |
| Operation victory | PL-01vsFM-01 | 54–46 | ▷ |
| Operation victory | PK-01vsFJ-01 | 52–48 | ▷ |
| Operation victory | PH-01vsFI-01 | 28–72 | ▷ |
| Operation victory | PG-01vsET-01 | 60–40 | ▷ |
| Operation victory | PE-01vsES-01 | 100–0 | ▷ |
| Operation victory | PA-01vsER-01 | 81–19 | ▷ |
| Operation victory | OM-01vsEG-01 | 100–0 | ▷ |
| Operation victory | NZ-01vsEE-01 | 98–2 | ▷ |
| Operation victory | NR-01vsEC-01 | 49–51 | ▷ |