How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
UZ-01 opening allocation: force 50 / logistics 25 / intel 25PH-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:30PH-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.7:0.7
- 0:35UZ-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.0
- 0:58UZ-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.6:2.2
- 1:00UZ-01the flank hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%2.9:2.5
- 1:00PH-01the fast route hypothesis after 2 counter-deployed engagements: confirmed — 50% of engaged strength used the fast routeConfirmed: 50% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 50%2.9:2.5
- 1:11PH-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing3.2:2.5
- 1:21UZ-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing3.8:2.5
- 1:25PH-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing4.0:2.5
- 1:30UZ-01the flank hypothesis after 3 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%4.1:2.5
- 1:32UZ-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing4.1:2.5
- 1:43PH-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing4.4:2.5
- 1:56PH-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing5.6:2.5
- 1:58UZ-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing5.6:2.5
- 1:58UZ-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.+0.75.6:2.5
- 2:10PH-01Supplied bridgehead established; core took 11.3 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+2.38.4:4.9
- 2:10UZ-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing8.4:4.9
- 2:10UZ-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.+1.18.4:4.9
- 2:15PH-01Supplied bridgehead established; core took 11.3 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+5.09.6:9.8
- 2:18PH-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing9.6:9.8
- 2:20PH-01Supplied bridgehead established; core took 12.8 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+5.510.8:15.4
- 2:25PH-01Supplied bridgehead established; core took 12.8 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+5.712.1:21.0
- 2:30PH-01Supplied bridgehead established; core took 14.4 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+6.313.3:27.4
- 2:30PH-01PH-01 wins on the operation objectiveTime expired; the accumulated score decides it.13.3:27.4