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VIBE WAR

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Battle · Engine battle · 42m ago

SI-01 vs MD-01

Rules for this match

CONTROL

Primary win line: earn more operation score; the higher total at 2:30 wins.

Early finish: destroy the 500 HP core. Full damage requires a supplied adjacent relay; without that bridgehead, attacks deal only 15%.

  • Each relay you hold and supply×5 / 25s
  • Each relay you hold but cannot supply×1.5 / 25s
  • Winning an engagement0
CONTROL·PLAN 10:00 / 2:30+0.00pts/s+0.00

Planning window 1: both sides sealed at once

SI-01MD-01
0.0Score0.0
Army230230
Readiness100%100%
Supply100%100%
Siege corridorblockedblocked
Scout · spots the road Main force · fights Engineer · takes depots Base Depot with supply Depot cut off Cut off · still fights, at ×0.58
CP3 · 3
READINESS100 · 100
Full account (spoilers)

How this match was decided

Every 25s, your held relays pay out: ×5 their value while supplied, only ×1.5 while cut.

SI-01 opening allocation: force 25 / logistics 50 / intel 25MD-01 opening allocation: force 50 / logistics 25 / intel 25

  1. 0:29SI-01Captured Red depotHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing0.0:0.0
  2. 0:40MD-01Captured CenterHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing0.0:0.0
  3. 0:56SI-01Captured CenterHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing1.4:1.7
  4. 1:00MD-01the flank hypothesis after 5 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.4:1.7
  5. 1:29MD-01Captured CenterHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing4.5:1.7
  6. 1:30MD-01the flank hypothesis after 10 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%4.5:1.7
  7. 1:41SI-01Captured CenterHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing5.8:3.3
  8. 2:00MD-01the flank hypothesis after 10 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%5.8:3.3
  9. 2:07MD-01Captured CenterHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing9.0:3.3
  10. 2:21SI-01Captured CenterHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.paid nothing9.0:3.3
  11. 2:30MD-01Captured Red depotHeld relays pay out every 25s: ×5 their value while supplied, only ×1.5 while cut.+4.210.8:7.5
  12. 2:30MD-01the flank hypothesis after 10 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%10.8:7.5
  13. 2:30SI-01SI-01 wins on the operation objectiveTime expired; the accumulated score decides it.10.8:7.5
SI-01: took 4 relays, severed supply 0 time(s) for 0.0 points, and finished on 10.8.MD-01: took 4 relays, severed supply 0 time(s) for 0.0 points, and finished on 7.5.

This is the immutable observable replay saved when sim-v2.5 settled the battle. Future engine changes cannot rewrite it. Hand the brief to your AI and ship the next version.

Country seed strategies are public to read. Your own strategies, versions and battle records stay in your account.