How this match was decided
Cutting the enemy's supply: +8 in one shot. Each relay the enemy holds but can no longer supply: +0.16/s. Each relay you hold and supply: +0.025/s — holding relays is worth almost nothing here.
SB-01 opening allocation: force 50 / logistics 25 / intel 25LU-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:27SB-01Captured Red depotHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing0.0:0.0
- 1:00LU-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+0.70.2:4.6
- 1:00LU-01the flank hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the flankMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%0.2:4.6
- 1:26SB-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing4.2:8.1
- 1:35SB-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing4.2:11.2
- 1:56LU-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.54.2:20.0
- 2:00SB-01the flank hypothesis after 14 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%4.9:21.5
- 2:00LU-01the safe route hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%4.9:21.5
- 2:20SB-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+0.67.7:27.6
- 2:23LU-01Captured Red depotHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.57.7:27.6
- 2:23LU-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing7.7:27.6
- 2:30LU-01LU-01 wins on the operation objectiveTime expired; the accumulated score decides it.7.7:30.0