How this match was decided
Cutting the enemy's supply: +8 in one shot. Each relay the enemy holds but can no longer supply: +0.16/s. Each relay you hold and supply: +0.025/s — holding relays is worth almost nothing here.
ME-01 opening allocation: force 50 / logistics 25 / intel 25GH-01 opening allocation: force 50 / logistics 25 / intel 25
- 1:00ME-01the fast route hypothesis after 30 counter-deployed engagements: mismatch — 0% of engaged strength used the fast routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%0.0:0.0
- 1:00GH-01the safe route hypothesis after 32 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.0:0.0
- 1:30ME-01the flank hypothesis after 2 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.0:0.0
- 1:44ME-01Captured Red depotHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing0.0:0.0
- 1:46GH-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+0.80.0:0.3
- 2:00ME-01the flank hypothesis after 5 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%2.1:2.7
- 2:06GH-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+0.82.8:3.5
- 2:14ME-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.14.2:4.3
- 2:30GH-01GH-01 wins on the operation objectiveTime expired; the accumulated score decides it.7.5:10.2