How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
AD-01 opening allocation: force 50 / logistics 25 / intel 25RW-01 opening allocation: force 50 / logistics 25 / intel 25
- 1:00AD-01the flank hypothesis after 30 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.7:0.2
- 1:00RW-01the safe route hypothesis after 30 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%0.7:0.2
- 1:24AD-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:0.2
- 1:30AD-01the flank hypothesis after 30 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%1.3:0.2
- 1:37AD-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.4:0.2
- 1:41AD-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.7:0.2
- 1:54AD-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.3:0.4
- 2:00AD-01the flank hypothesis after 7 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%2.9:0.5
- 2:04RW-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.9:0.5
- 2:04RW-01Severed 2 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing2.9:0.5
- 2:17AD-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing3.4:2.1
- 2:30AD-01AD-01 wins on the operation objectiveTime expired; the accumulated score decides it.4.1:3.3