How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
VA-01 opening allocation: force 50 / logistics 25 / intel 25LT-01 opening allocation: force 50 / logistics 25 / intel 25
- 1:00VA-01the safe route hypothesis after 1 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.4:0.3
- 1:00LT-01the safe route hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%0.4:0.3
- 1:08LT-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:0.6
- 1:24VA-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:1.3
- 1:30VA-01the flank hypothesis after 14 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.4:1.9
- 1:30LT-01the flank hypothesis after 13 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.4:1.9
- 1:45VA-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:2.4
- 1:51VA-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:2.6
- 1:53LT-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:2.6
- 1:53LT-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing0.4:2.6
- 2:09LT-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.3:3.2
- 2:10LT-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.0:3.3
- 2:10LT-01Severed 2 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing2.0:3.3
- 2:11VA-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.+0.72.0:3.3
- 2:25LT-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing4.0:3.6
- 2:25LT-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing4.0:3.6
- 2:30VA-01VA-01 wins on the operation objectiveTime expired; the accumulated score decides it.5.0:3.7