How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
JM-01 opening allocation: force 50 / logistics 25 / intel 25AD-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:27AD-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.3:0.0
- 0:45AD-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.6:0.4
- 0:48AD-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.6:0.4
- 0:51JM-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.6:0.5
- 0:51JM-01Severed 1 enemy supply nodes; production disrupted for 13sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing0.6:0.5
- 1:00JM-01the safe route hypothesis after 25 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%0.7:0.6
- 1:00AD-01the flank hypothesis after 25 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.7:0.6
- 1:01JM-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.7:0.6
- 1:09AD-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.1:0.6
- 1:09AD-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.1:0.6
- 1:24AD-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.+0.72.4:1.1
- 1:29AD-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.9:1.7
- 1:29AD-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.+0.52.9:1.7
- 1:30JM-01the safe route hypothesis after 3 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%3.5:2.2
- 1:45AD-01Supplied bridgehead established; core took 6.3 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+2.15.1:5.4
- 1:50AD-01Supplied bridgehead established; core took 8.3 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.25.6:9.7
- 1:55AD-01Supplied bridgehead established; core took 8.2 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.56.0:14.2
- 2:00AD-01Supplied bridgehead established; core took 8.2 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.56.5:18.7
- 2:05AD-01Supplied bridgehead established; core took 8.3 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.57.0:23.2
- 2:10AD-01Supplied bridgehead established; core took 8.2 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.57.6:27.7
- 2:15AD-01Supplied bridgehead established; core took 8.2 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.58.6:32.2
- 2:20AD-01Supplied bridgehead established; core took 8.2 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+4.59.0:36.6
- 2:20JM-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing9.0:36.6
- 2:20JM-01Severed 5 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing9.0:36.6
- 2:30JM-01the safe route hypothesis after 1 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%9.5:38.0
- 2:30AD-01AD-01 wins on the operation objectiveTime expired; the accumulated score decides it.9.5:38.0