How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
GD-01 opening allocation: force 50 / logistics 25 / intel 25TN-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:44TN-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.2:0.2
- 0:44GD-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.2:0.2
- 0:48GD-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:0.4
- 0:48TN-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:0.4
- 1:00GD-01the flank hypothesis after 1 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.4:0.4
- 1:00TN-01the flank hypothesis after 1 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.4:0.4
- 1:04GD-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:0.4
- 1:04TN-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.4:0.4
- 1:25TN-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.7:0.7
- 1:25TN-01Severed 2 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing0.7:0.7
- 1:25GD-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.7:0.7
- 1:25GD-01Severed 2 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing0.7:0.7
- 1:35GD-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.8:0.9
- 1:35TN-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.8:0.9
- 1:43TN-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.0
- 1:43TN-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.0:1.0
- 1:44GD-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.0:1.0
- 1:44GD-01Severed 1 enemy supply nodes; production disrupted for 18sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.0:1.0
- 1:51GD-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.2:1.2
- 1:53TN-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.2:1.2
- 1:58TN-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.3:1.4
- 1:58TN-01Severed 2 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.3:1.4
- 1:59GD-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.3:1.4
- 1:59GD-01Severed 2 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing1.3:1.4
- 2:14GD-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.6:1.6
- 2:21TN-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.8:1.9
- 2:30GD-01the safe route hypothesis after 16 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.8:2.1
- 2:30GD-01the safe route hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%1.8:2.1
- 2:30TN-01TN-01 wins on the operation objectiveTime expired; the accumulated score decides it.1.8:2.1