How this match was decided
Cutting the enemy's supply: +8 in one shot. Each relay the enemy holds but can no longer supply: +0.16/s. Each relay you hold and supply: +0.025/s — holding relays is worth almost nothing here.
VA-01 opening allocation: force 50 / logistics 25 / intel 25BZ-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:39VA-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing0.0:0.0
- 1:00BZ-01the safe route hypothesis after 2 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%0.0:3.6
- 1:02VA-01Captured NorthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing0.0:3.6
- 1:13BZ-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.10.0:6.7
- 1:24VA-01Captured Blue depotHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+0.91.3:8.6
- 1:28BZ-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing2.2:9.1
- 1:30VA-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.43.6:9.1
- 1:30BZ-01the safe route hypothesis after 1 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%3.6:9.1
- 1:44VA-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+0.95.9:9.1
- 1:53BZ-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing7.3:9.1
- 1:53BZ-01Severed 1 enemy supply nodes; production disrupted for 23sCutting supply is the only large payout in this operation: +6 at once, plus 2 per extra node severed.+8.07.3:9.1
- 2:00VA-01the flank hypothesis after 1 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%9.1:17.1
- 2:00BZ-01the safe route hypothesis after 1 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%9.1:17.1
- 2:04BZ-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing9.1:17.1
- 2:04BZ-01Severed 1 enemy supply nodes; production disrupted for 23sCutting supply is the only large payout in this operation: +6 at once, plus 2 per extra node severed.+8.09.1:17.1
- 2:06VA-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.010.3:25.1
- 2:19BZ-01Captured CenterHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing12.3:25.1
- 2:19BZ-01Severed 1 enemy supply nodes; production disrupted for 23sCutting supply is the only large payout in this operation: +6 at once, plus 2 per extra node severed.+8.012.3:25.1
- 2:22VA-01Captured SouthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.+1.113.5:33.1
- 2:30BZ-01Captured NorthHolding a relay is worth 0.16/s — and only while the enemy holds it and you have severed their supply to it.paid nothing15.7:43.2
- 2:30BZ-01Severed 2 enemy supply nodes; production disrupted for 23sCutting supply is the only large payout in this operation: +6 at once, plus 2 per extra node severed.+10.215.7:43.2
- 2:30BZ-01BZ-01 wins on the operation objectiveTime expired; the accumulated score decides it.15.7:43.2