How this match was decided
Damage to the enemy core scores ×0.08; stationary units past the midpoint score up to +0.24/s.
CU-01 opening allocation: force 50 / logistics 25 / intel 25IE-01 opening allocation: force 50 / logistics 25 / intel 25
- 0:27IE-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.3:0.0
- 0:39IE-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.6:0.2
- 0:44IE-01Captured CenterCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing0.8:0.4
- 0:59IE-01Captured NorthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing1.6:0.8
- 1:09IE-01Captured Blue depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing2.2:1.2
- 1:20IE-01Supplied bridgehead established; core took 7.3 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+2.13.6:3.6
- 1:25IE-01Supplied bridgehead established; core took 7.7 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.84.0:7.5
- 1:30IE-01Supplied bridgehead established; core took 7.2 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.74.7:11.2
- 1:30CU-01the safe route hypothesis after 18 counter-deployed engagements: confirmed — 100% of engaged strength used the safe routeConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%4.7:11.2
- 1:35IE-01Supplied bridgehead established; core took 7.1 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.65.3:14.8
- 1:40IE-01Supplied bridgehead established; core took 7.4 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.75.9:18.5
- 1:45IE-01Supplied bridgehead established; core took 6.9 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.66.7:22.1
- 1:50IE-01Supplied bridgehead established; core took 6.7 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.57.3:25.6
- 1:55IE-01Supplied bridgehead established; core took 6.4 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.47.8:29.0
- 2:00IE-01Supplied bridgehead established; core took 5.9 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.28.2:32.2
- 2:00CU-01the safe route hypothesis after 10 counter-deployed engagements: mismatch — 0% of engaged strength used the safe routeMismatch: 0% of the enemy force in this engagement used the predicted route. No hidden penalty was applied; the response simply found less of its expected target.Prediction mismatch 0%8.2:32.2
- 2:00IE-01the flank hypothesis after 10 counter-deployed engagements: confirmed — 100% of engaged strength used the flankConfirmed: 100% of the enemy force in this engagement used the predicted route, so the deployed response gained leverage.Prediction confirmed 100%8.2:32.2
- 2:05IE-01Supplied bridgehead established; core took 5.7 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.18.6:35.3
- 2:10IE-01Supplied bridgehead established; core took 5.7 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.18.8:38.3
- 2:15IE-01Supplied bridgehead established; core took 7.5 damageDamage to the enemy core scores ×0.08, the main source of points in this operation.+3.59.1:41.8
- 2:19CU-01Captured SouthCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing9.1:41.8
- 2:19CU-01Severed 1 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing9.1:41.8
- 2:29CU-01Captured Red depotCapturing scores nothing directly, but supply is what lets an army break a core at all.paid nothing9.5:44.9
- 2:29CU-01Severed 4 enemy supply nodes; production disrupted for 23sA cut leaves the enemy fighting hungry and unable to break a core, but scores nothing on its own.paid nothing9.5:44.9
- 2:30IE-01IE-01 wins on the operation objectiveTime expired; the accumulated score decides it.9.8:44.9